Poczta Planszówkowa: a brilliant way to play more, buy less and keep your shelves clear.
Poczta Planszówkowa is one of those initiatives that sounds simple but addresses the board gamer's exact problem: games are expensive, shelf space is scarce, yet you still want to try more titles.
Poczta Planszówkowa is one of those things you discover and, a moment later, think: ‘why didn’t I know about this before?’ Seriously. The idea is so simple it is almost outrageously good: choose a set that interests you, play the games, leave a review and send it on to the next person. In practice: play, review and pass it on.
The best part is that you do not have to buy a game costing two hundred, three hundred or more Polish zloty straight away. You pay the postage, receive a parcel, try the titles and only then find out whether a particular board game really deserves a long-term place in your home, or whether after two plays it will stare down from the shelf like a guilty conscience in a cardboard box.
This article is about why I think Poczta Planszówkowa is a brilliant initiative. It saves money and space, helps people discover new games and shows that it is still possible to build a normal, friendly community around board games. No great fanfare. No corporate slides. Just parcels, reviews and, sometimes, something sweet tucked inside.
What exactly is Poczta Planszówkowa?
Put simply, it is a pay-it-forward scheme for board games. The organisers describe it with the slogan ‘play, review and pass it on’, and say on Patronite that the initiative covers more than 2,400 games and 7,500 players. According to their description, taking part is free and participants pay only to send the parcel to the next player in Poland.
What matters most to me is that this is not a conventional hire service with cold, formal rules and a ‘please sign in three places’ atmosphere. It is more like a living library of games circulating between people. Except instead of going to a building, you wait for the parcel to come to you.
At pocztaplanszowkowa.pl, you can choose games that interest you and apply to test them. That matters, because with so many titles, a lack of any system would create more chaos than explaining the rules to someone who asks halfway through whether they can roll the dice yet.
Why is the idea so good?
Because it solves a very simple problem: board games are wonderful, but they are not cheap. Especially if you do more than play one card game on special occasions and genuinely enjoy discovering new releases, exploring different mechanics and trying games with different themes.
Buying a game without trying it can be risky. Reviews help. A YouTube video can clear a few things up as well. A rules explanation might save you from making a bad choice. But only playing it yourself reveals whether a game really works at your table. Sometimes a title looks fantastic, the artwork is beautiful and everyone says its launch made a splash, only for you to discover after one play that your group finds it about as exciting as filing receipts in a ring binder.
Poczta Planszówkowa lets you find out before committing to a purchase. That is enormously valuable. This is not merely a case of ‘I get something for free, so that is great’. It is more a matter of ‘I can make a better decision about what is truly worth owning’.
Does it really save money?
In my view, yes, and in a very tangible way. If several titles interest you, buying them normally could cost several hundred Polish zloty. Some of them would then land on the shelf and wait for ‘one day’, which in the board-gaming world can be about as real as having every box in the house perfectly organised.
With Poczta Planszówkowa, you pay for postage. That is still a cost, of course, but it is on a completely different scale from buying several games. Especially when you want to try something rather than immediately adopt it as a permanent member of your collection.
For me, that is the initiative’s greatest strength. You can play, see whether the title suits your group, whether the children understand the rules and whether the other person at the table starts looking at their phone after fifteen minutes. Only then do you decide whether to buy your own copy.
What about shelf space?
People do not talk about this enough. Board games are wonderful, but their boxes do not magically fold down to the size of a postage stamp. One game, then another, then the fifth and the tenth, and suddenly the bookcase starts to look like the stockroom of a small hobby shop.
Not everyone has a separate room for a collection. Not everyone wants to turn their home into a temple of cardboard. Sometimes you genuinely love playing but have nowhere to keep it all. This is where Poczta Planszówkowa does something very sensible: it lets you play more without adding yet more boxes to the domestic game of Tetris.
You can try more games without having to own them all. It is a very healthy approach. A hobby should bring joy, not leave you feeling that you need to build a mezzanine just to fit in another box.
What is it like for a participant?
In my experience, very enjoyable. I have received a set from Poczta Planszówkowa several times now, and each time I have felt that the system works. You receive a parcel, play and try the titles, then send it on. Simple.
I always try to leave a short review. It does not need to be a three-page essay or a mechanical analysis resembling a master’s dissertation in meeple management, meeples being the playing pieces used in board games. You only need to write honestly about what worked, what did not, who might enjoy the game and whether it is worth a look.
Sometimes I also do small repairs to the games themselves. If something can be glued, reinforced or fixed so that the game lasts longer, I do it. Not because I want a medal made from a potato, but because more players will be using it shortly.
Why does the community make such a difference?
Because Poczta Planszówkowa would not work without people treating it fairly. Every participant receives something from those before them and leaves something for those who follow. It might be a review, a well-cared-for component, a tidy box or simply a kind gesture.
I always add something sweet. I know other people do the same. It is a small thing, but it creates a certain atmosphere. You open the parcel and find not only games, but also a little sign that there was a person at the other end, rather than a soulless machine shifting cardboard from point A to point B.
That is the part you cannot easily buy. A shop can include a free gift, a publisher can write a polished Facebook post and someone can record a promotional video, but you cannot simply simulate the warmth of a community. It comes from what people do.
Does Poczta Planszówkowa help you discover new games?
Definitely. And I do not mean only the big hits that crop up everywhere anyway. This format lets you try all sorts of titles: family games, puzzles, party games, heavier and lighter games, odd ones, surprising ones and sometimes games I would never have put in my basket myself.
That is wonderful because your taste in board games develops through playing, not merely looking at boxes. You can read descriptions, compare rankings and follow board-game channels, but only sitting down at the table reveals whether a particular mechanic works for you.
Briefs, lists and announcements mention all sorts of things: new releases, premieres, specific titles and sometimes a game such as Klany z Bagien. But a name is just a name. Only setting the game up on the table reveals whether there is any chemistry.
Can it help you buy more wisely?
It can, and that is one of the strongest arguments for me. Poczta Planszówkowa does not have to replace buying games. It can make your purchases less random and more considered.
Once you have played a title, you know much more. You know whether the rulebook is a slog, whether a game lasts twice as long as the box promises and whether your group wants another round or everyone suddenly remembers they have laundry to hang up.
Buying your own copy then makes more sense. You are not buying the dream pictured on the cover. You are buying a game you have tried and that may genuinely return to your table.
What do I like most about the initiative?
What I like most is that the idea is simple and practical. Nobody is pretending to have invented a board-game revolution on a par with the wheel. Instead, it offers a very specific answer to what players need: we want to play more, but we do not always want to own everything.
I also like the element of responsibility built into Poczta Planszówkowa. It is not ‘take it, use it, forget it’. It is more ‘use it, review it, look after it and pass it on’. That simple principle can do more good than many sets of rules written in the sort of language that makes your soul wilt.
And I like its human atmosphere. Reviews, parcels, sweets, little repairs and sets circulating around Poland. This is the hobby at its best: not merely collecting boxes, but sharing the fun.
Are there any drawbacks?
Of course. It is not for everyone. If you want a game immediately, brand new, smelling of fresh print and belonging only to you, this format may not suit you. Here, you need to wait, follow the rules and remember that the parcel has to move on.
You also need to accept that the games circulate. They may show signs of use. The box may not look like a museum piece. Components might need some attention. Some people see that as a disadvantage; others see it as a natural part of the process.
For me, it is a fair compromise. If I can play a set for the cost of postage and try several titles without buying them blind, I do not expect the experience of unboxing a limited edition while wearing white gloves.
What happens to sets being withdrawn?
I had an interesting experience here, because I managed to receive one of the sets earmarked for withdrawal in accordance with the rules. That also shows the initiative’s appealing side. A game does not have to disappear straight into a black hole of cardboard. It can live on with someone who will use it.
That also makes sense from the perspective of avoiding waste. Board games are physical objects. They have components, boards, cards and boxes. If something can still bring joy, it is good that it does not end up as a storage problem.
Of course, I would not make that the main reason for taking part. It is more of a pleasant bonus and an example of how, with well-designed rules, schemes like this can give a second life to games that have already done their share of travelling.
Who gets the most from Poczta Planszówkowa?
People who enjoy discovering games but do not want to buy everything blind. Families looking for titles that suit playing at home. Groups that want to try new things without the risk of another game becoming a bookcase ornament after one play.
It also makes sense for people with limited space. If your shelf already looks as though it is about to hand in its notice, the chance to play without expanding the collection is very tempting.
Finally, it is a good option for people who enjoy the social side of the hobby. If you are interested not only in the board games themselves, but also in exchanging opinions, looking after shared belongings and feeling part of something bigger, you may find your place in Poczta Planszówkowa.
Is an initiative like this worth supporting?
I think it is at least worth considering. On Patronite, the organisers write that running the scheme on this scale has costs: maintaining and developing the website, administration, packing, shipping, storage and repairing games.
That matters because it is easy to say, ‘great, someone is sorting out board games for us’. It is harder to remember that real people, time, logistics and money sit behind it. Even the best passion-driven initiative sometimes needs more than goodwill and two rolls of tape.
I am not saying that everyone should immediately become a patron. But if you take part, play the games and see the value in it, buying support for someone as a present or treating the organisers to a symbolic virtual coffee is not a bad idea.
My view: it really is a fantastic thing!
For me, Poczta Planszówkowa is one of the best things anyone can do for the board-gaming hobby. It is not trying to replace shops, publishers, reviewers or convention tables. It adds the missing piece: a chance to try games properly under normal conditions.
You do not have to guess. You do not have to buy blind. You do not have to build a second wall of shelves. You can take a set, play it, review it honestly and send the parcel on. If you also add something sweet or glue a component that is starting to show its age, you are doing one small thing that helps the whole scheme.
It is a simple but very clever idea. The sort that looks good on paper and does not fall flat in practice. Quite the opposite: it shows that board games are not only boxes and mechanics, but people too. And that may be the best thing about this hobby.